it's vastly improved and still kinda sucks.
i'll give it more time and hope it clicks somehow, but i don't see this equaling the best of the market, let alone surpassing it.
#Amplitube fender se tutorial upgrade#
not sure i'd even pay the $100 upgrade at this point. i think there might be some value for double tracking with a really dark tone. There are some neat whiz bang sort of things but i'm just not feeling the meat and potatoes of the thing so far.
can things be hidden? can i only see the things i actually use? that would be cool. it'll take a little getting used to finding everything and getting comfy so i'll cut them some slack there, though i'm finding it mildly annoying thus far, simply because as a max guy, there's just sooooo much stuff in there.
even plopping both mics dead center sounds way too dark. I haven't really messed with the vir because i'm not seeing the point. it retains the a4 tradition of somehow not sounding better with third party irs. i'll massage these things within an inch of their lives with speakers and eq and post effects until a get a sound i like, then switch over to amp room and it just sounds better instantly. amplitube 5 sounds like it has a dry blanket over it.įor my tastes, nothing i've tried stands up to what i'm already using in softtube or amp room. i turned it on and most of those ***** were there and i said thank goodness, too., because i would have felt stupid as hell paying $300 for everything.Ī hour or so in, my big take away is this: amplitube 4 sounds like it has a wet blanket over it. They'll get it right in 2027 with a6 max just for youĬlick to expand.i don't know. some ok dirty sounds, but the cleans were as boring as the other fenders. The fender 2 collection- i took a quick noodle through a few. The subway room setting- it's kinda goofy and brings back bad memories of busking in european subways, but whatever. AmpliTube is an all-inclusive tone studio that gives you an expandable collection of ultra-realistic virtual versions of some of the most coveted gear on the planet. The hall room setting- might be my new favorite for passing the time. AmpliTube is an essential app that lets you use your iPhone, iPad or iPod touch to process, play and record your guitar, bass or other instrument while on the go. The dime gate- i was struggling with the noisy ass bogner and i gave this a shot. the amp isn't super my thing, but you crank the **** out of it and max out the treble booster and it gets into plexi territory. the treble booster is cool, i might prefer his cabs to the standard ones, the gate is easy and works better than the stock and slash ones, and the little pickup switching thing? so fun! so weird! for a guy who literally owns zero single coiled guitars, this could prove handy. clearly, it is meant to do one thing, and while i adore the man, that's not what i'm after from a vox at all. The brian may collection! i'm a vox guy, so this should have been obvious. With proper attention to these tweaks, a modeled amp tone can easily equal a recorded version of the real thing.Click to expand.not yet, no. Only then did I add a hint of stereo digital delay to place the sound in a space, and then bounce it to disk with the resolution at its highest. In this final audio example, I employed all of the above suggestions: I maximized my gain stages I worked on the sound totally dry until I had it where I wanted it by switching out the stock cabinet, turning the tone knobs, and adding compression. It is too easy to cover bad sound with washes of delay and/or reverb. That said, it's best to wait to do that until you've tweaked the basic components of the sound to be as close to your ideal as possible. If your plug-in has a room-modeling function, you can use that to add some space, or dial in a little delay and/or reverb. So in order to make a simulated amp sound as realistic as possible, it can't be bone dry. Even if you generally don't use delay or reverb, when you play through a real amp, it's in an acoustic space of some sort.